4/27/2013

Prospector's Guide Teaser

Here's the newest teaser...was fun to wrap my head around the UI design as well.  You can get away with quite a bit just maintaining value relationships that direct the eye and keying in full saturation only where it belongs (that being highlighting what the user is actively engaging).  A good process check while working up the early comps was switching to grayscale to confirm what was really reading.
check it out:
http://www.rockpapershotgun.com/2013/04/26/hardwares-creators-give-us-reasons-to-be-excited/
http://www.youtube.com/watch?v=G37cFbkArlw

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